We will never post without your permission, and we'll always keep your information private.
Psst Are you a brand, artist, shelter, or dog looking to get on Dogly?
Click Here:
Wait what?! Using a distraction as a cue? That can't be right...
Many people see distractions as something to avoid with your dog, but the more that you utilize them, the more your dog will know what to do when there is a distraction!
If you've ever heard of the "Engage - Disengage" game, this is very similar. The Engage Disengage game is a wonderful tool for reactive dogs. This game is simply Level 1 (Engage): when your dog looks at the trigger mark and reward. Level 2 (Disengage): When your dog looks away from the trigger, mark and reward.
This is a great way to get your dog to have less reactions toward their triggers.
Rather than doing this game, we're going to focus on getting our dogs to offer attention to us whenever a distraction is present. This might sound unreasonable, but if you start small and practice this often, your dog will start to catch on!
What you need:
Toys
Food Bowl
Treats/Food
Leash
Patience!
What your dog needs to know:
A positive conditioned marker cue such as a clicker or "yes"
A very good attention cue such as "look" or "watch me"
M+R = Mark (with your conditioned marker cue) and Reward your dog
︾
Part 1:
<iframe width="560" height="315" src="https://www.youtube.com/embed/rOVPzopWbu4" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>
Part 2:
DISCLAIMER: The content of this website and community is based on the research, expertise, and views of each respective author. Information here is not intended to replace your one-on-one relationship with your veterinarian, but as a sharing of information and knowledge to help arm dog parents to make more informed choices. We encourage you to make health care decisions based on your research and in partnership with your vet. In cases of distress, medical issues, or emergency, always consult your veterinarian.